Exploring the Potential of Play.
The MIT Game Lab, founded in 2007, brings together scholars, creators, and technologists to teach, conduct research, and pursue innovative game design.
Gaming has become an increasingly important component of contemporary life, not only as a site of leisure but a medium domains such as civics, education, and work utilize. The lab has a long history of critically engaged work that bridges between game design and research. Rather than simply focusing on reproducing the current state of gaming, we use innovative methods and deep qualitative research to explore the possibilities of play. Rooted in social science research and action-based interventions, our current projects focus on expanding participation, amplifying voices, and transforming industry practice